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Jawhead

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Jawhead Stats

Battle Point Cost32000
Diamond Cost599
Movement Speed255
Physical Attack119
Physical Defense24
Magic Power0
Armor0
Magic Resistance10
HP2778
Mana430
Attack Speed0.9
HP Regen Rate39
Mana Regen Rate16
ClassFighter

Jawhead's Rankings in Recent Tier Lists

Xp laner Tier List November 15 2020

by rival-pause
Here's my Tier List for Mobile Legends Bang Bang
S
7 more
B
4 more
D
1 more
Jawhead Tier: A
Sun Nov 15 2020 11 days ago

Jawhead Abilities

Jawhead's Mecha Suppression

Mecha Suppression

Passive
Each time you deal damage to a target, you inflict it with a stack of Compression for 3s (up to 10 stacks). Each stack of Compression increases the amount of basic attack damage Jawhead deals to the target by 8%
Jawhead's Smart Missiles

Smart Missiles

Active
Body-mounted missiles enter launch state for 5s, randomly firing up to 12 missiles at nearby targets. Each attack deals 80(+20% Total Physical ATK) [C3physical damage].
Jawhead's Ejector

Ejector

2
Active
Jawhead enters Fling State, gaining 30% of Movement Speed and a shield tha sborbs up to 600 (+100% Total Physical ATK) damage for 5s. Using this skill again throws his closest target to a designated location, dealing 300 (+80% Total Physical ATK) points of Physical Damage and stunning the target and enemies in the area for 0.5s. (Prioritizes heroes. Can be used on tammates, but they won't take damage).
Jawhead's Unstoppable Force

Unstoppable Force

3
Active
Jawhead locks onto an enemy hero, charging into them and stunning them briefly, while knocking back enemy units around the target. Deals 400 (+100% Total Physical ATK) points of Physical Damage to the initial target and the units surrounding them.

Mecha Supression

Passive
Passive
Each time Jawhead deals damage to a target, he inflicts a stack of Compression on it for 3s (stacks up to 10 times). Each stack of Compression increases the amount of Basic Attack damage Jawhead deals to the target by 8%.

Smart Missles

1
Active
Jawhead's body-mounted missles enter Launch State for 5s, randomly firing up to 12 missles at nearby targets. Each deals 80 (+20% Total Physical ATK) points of Physical Damage.
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