Active
Hayabusa turns into a shadow and dashes around the battlefield, dealing 5 times of a single-target attack to enemies in an area. Each attack deals 160 (+90% Total Physical ATK) points of Physical Damage.
Ninjutsu: Shadow Heal
Passive
Passive
Hayabusa's ninjutsu damage inflicts 1 Shadow Stack. Every stack increases Hayabusa's ninjutsu damage by 5%.
Active
Hayabusa moves in a designated direction and releases a phantom behind him. If he hits an enemy in the path, he will stop immediately and release 3 phantoms that travel in different directions. When phantoms hit enemy heroes, they will seep into them, deal 130 (+30% Total Physical ATK) points of Physical Damage and slow them by 40%. Lasts 2s.
Use again: Hayabusa can move to a phantom's location. IF that phantom happens to be in an enemy hero, Hayabusa will deal an extra 130 (+30% Total Physical ATK) points of Physical Damage to them. Every time Hayabusa moves using Quad Shadow, the CD for Shuriken will be reduced by 1s.
Active
Hayabusa throws three shurikens forward that will travel back to him after flying a certain distance. Each shuriken deals 170 (+70% Total Physical ATK) points of Physical Damage to enemies, slows them and recover Hayabusa 10 points of energy. Damage and regenerative effects of this skill decay over time.
Every level of this skill will grant Hayabusa extra 3% Spell Vamp.