Active
Sephera summons a Water Spirit that attacks 3 enemies nearby (prioritizes enemy heroes), dealing 300 (+35% of AP) magic damage and reducing their movement speed by 30% for 1 second. Her next normal attack deals an additional250 (+27% of AP) magic damage and reduces cooldowns of all abilities by 1 second.
Active
Sephera enters a whirlpool, healing nearby allies for 500 (+75% of AP) and dealing 600 (+90% of AP) magic damage to nearby enemies. She cannotbe targeted for 1.7 seconds while inside the whirlpool.
Passive
When Sephera uses any of her abilities, she triggers additional powers in the water, dealing 35 (+15% of AP) magic damage to the nearby enemy hero with the lowest HP, and heals the nearby ally hero with the lowest HP for 50 (+10% of AP).
Active
Sephera increases her own movement speed by 40% for a short period. After 1.5 seconds, a wall of water spawns, dealing 300 (+40% of AP) magic damage to nearby enemies and stunning them for 0.75 seconds.