Active
Hayate teleports to the target location instantly.
Passive: When there are enemy heroes within 500 units from Hayate, his damage dealt is increased by 10% and movement speed is increased.
Blood of the Dragon
Passive
Passive
Hayate's normal attacks also deal 35% of AD) physical damage to a nearby enemy (50% for monsters, increases with Hayate's level). After Hayate deals damage 6 times in a row to the same target with normal attacks and abilities, he restores 40 energy immediately and his attacks to that target in the next 4 seconds deal 72 (+20% of AD) true damage. The trueu damage component is also capable of striking critically.
Active
Hayate immediately teleports to the target location and tosses kunai in waves to attack nearby enemies, dealing 115 (+27% of AD) physical damage each wave and triggering special bonus effects from normal attacks. Hayate tosses 10, 13 and 16 waves at 0%, 75% and 150% attack speed bonuses respectively.
Active
Hayate tosses a shuriken in the target direction and gains 10% movement speed while throwing. Each shuriken deals 125 (+25% of AD) physical damage and triggers special bonus effects from normal attacks and/or equipment. The shurikens will pass through non-hero enemy units, but deals 30% less damage each up (up to 40%). Each enemy hit restores Hayate's energy by 10 (once per shuriken). Hayate throws, 5, 7 and 9 shurikens at 0%, 75% and 150% attack speed bonuses respectively.