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Dirak

The Supreme Mage
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Dirak Stats

Max HP3000
Armor131|17.9%
Armor Pierce0%
Magic Defense80|11.7%
Attack Damage160
Ability Power0
Max Mana0
Movement Speed360
Magic Pierce0%
Attack Speed0%
Critical Chance0%
Critical Damage200%
Life Steal0%
Magic Life Steal0%
Cooldown Speed0%
Attack RangeMelee
Resistance0%
HP Per 5 Seconds57
Mana Per 5 Seconds19
Magic Life Steal0%
Constitution Rating3
Attack Damage Rating4
Ability Damage Rating10
Difficulty Rating8
RolesControl
Attack Damage160
Critical Chance0%
Life Steal0%
Cooldown Speed0%
Cooldown Speed0%

Dirak's Rankings in Recent Tier Lists

Tier List Oct. 2020

by worried-infinite-life
Here's my Tier List for Arena of Valor
S
6 more
B
10 more
D
10 more
Dirak Tier: A
Mon Oct 05 2020 2 months ago

Dirak Abilities

Genesis Barrier

3
Active
Knock back enemies in the target direction and gain Genesis Command, creating a magic barrier that blocks all enemy projectiles and costs 5% Mana per second to maintain. After 2 seconds, removes barrier and gains Genesis Blast. The barrier is also removed upon absorbing a projectile, recovering 2% max HP and Mana. Genesis Command: Dirak’s attack speed is increased by 25% and his normal attacks are enhanced, dealing (+50% of AP)(+25% of AP) magic damage to enemies within area of effect every 0.2 seconds. Genesis Blast: Deals 800/1000/1200 (+100% of AP) magic damage to enemies in a straight line and slash damage equal to 15% of target’s HP lost.

Astrolobe

1
Active
Summons a spinning astrolobe for 0.8 seconds, knocking back enemies and dealing 100/120/140/160/180/200 (+20% of AP) hero / 100/120/140/160/180/200 (+10% of AP) (non-hero) magic damage to enemies every 0.2 seconds in its area of effect. Enemies on the outside take 40% less damage. Passive: Dirak recovers 1% max Mana whenever damage is dealt to an enemy hero. Recast if Astrolobe hits a target with Genesis Mark.

Magic Body

Passive
Passive
After Fallen Star is learned, Dirak's vision will be increased.

Fallen Star

2
Active
Creates a magic circle at the target area. 3 falling stars are summoned after 1.5 seconds or when changing the direction of the circle, knocking back enemies. The falling stars explode if they hit an obstacle, stunning enemies and placing Genesis Marks on enemy heroes. Falling stars are summoned directly if the magic circle is placed on an obstacle, dealing 100/120/140/160/180/200 (+12.5% of AP) magic damage, stunning targets for 0.5 seconds and placing Genesis Marks on enemy heroes.
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